In charge of making virtual worlds to train AI. Simulation of realistic environments such as Cities and Buildings.
Following the game design and implementing new features on a strategy game.
Made two racing games.
Managed nginx servers, wrote python scripts and fixed php bugs.
Making realistic environments to generate video with cars and human managed with different behaviours.
Implemented new features from the design and art team. Managed communication between Client and Server.
Made a racing game with Unity3D.
C++ and C# are my favorite languages.
Unreal Engine and Unity3D are the engines I was used to during my work experience
Blender, Photoshop, Substance Painter/Designer, Shaders
Oraganizing event related to video game development and teaching how to use framework and game creation tools.
Managing events such as GGJ in Grand-Est region (France).